RadialWave.qml Example File

declarative/shadereffects/qml/shadereffects/RadialWave.qml
/****************************************************************************
**
** Copyright (C) 2015 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing/
**
** This file is part of the examples of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see http://www.qt.io/terms-conditions. For further
** information use the contact form at http://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 or version 3 as published by the Free
** Software Foundation and appearing in the file LICENSE.LGPLv21 and
** LICENSE.LGPLv3 included in the packaging of this file. Please review the
** following information to ensure the GNU Lesser General Public License
** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** As a special exception, The Qt Company gives you certain additional
** rights. These rights are described in The Qt Company LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.  Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
** met: http://www.gnu.org/copyleft/gpl.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
import QtQuick 1.0
import Qt.labs.shaders 1.0
Item {
    id: main
    anchors.fill: parent
    ShaderEffectSource {
        id: thesource
        sourceItem: Image { source: "images/wave.jpg" }
        live: false
        hideSource: true
    }
    RadialWaveEffect {
        id: layer
        anchors.fill: parent;
        source: thesource
        wave: 0.0
        waveOriginX: 0.5
        waveOriginY: 0.5
        waveWidth: 0.01
        NumberAnimation on wave {
            id: waveAnim
            running: true
            loops: Animation.Infinite
            easing.type: "Linear"
            from: 0.0000; to: 2.0000;
            duration: 2500
        }
    }
    MouseArea {
        anchors.fill: parent
        onPressed: {
            waveAnim.stop()
            layer.waveOriginX = mouseX / main.width
            layer.waveOriginY = mouseY / main.height
            waveAnim.start()
        }
    }
}