levelplugininterface.h Example File
demos/mobile/quickhit/plugins/levelplugininterface.h
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#ifndef LEVELPLUGININTERFACE_H
#define LEVELPLUGININTERFACE_H
#include <QObject>
#include <QVariant>
class LevelPluginInterface : public QObject
{
public:
// Full paths to level sounds
virtual QStringList levelSounds() = 0;
// Generic key/value data
virtual QVariant getData(QVariant key) = 0;
// Request picture size
virtual QVariant graphSize(QVariant pathToGraph) = 0;
// Enemy count in the level
virtual QVariant enemyCount() = 0;
// Enemy row count in the level
virtual QVariant enemyRowCount() = 0;
// Enemy speed
virtual QVariant enemySpeed() = 0;
// Enemy fire speed
virtual QVariant enemyFireSpeed() = 0;
// QML root path
virtual QVariant qmlRootPath() = 0;
// Picture root path
virtual QVariant pictureRootPath() = 0;
// Paths for GameEngine and QuickHit internal QML files
virtual QVariant pathToTransparentEnemyPic() = 0;
virtual QVariant pathToMissilePic() = 0;
virtual QVariant pathToEnemyMissilePic() = 0;
virtual QVariant pathToMyShipPic() = 0;
};
// This Qt macro associates the given Identifier "Forum.Nokia.com.QuickHit.LevelPluginInterface/1.0"
// to the interface class called LevelPluginInterface. The Identifier must be unique.
Q_DECLARE_INTERFACE(LevelPluginInterface,
"Forum.Nokia.com.QuickHit.LevelPluginInterface/1.0");
#endif // LEVELPLUGININTERFACE_H