插件和描绘基本工具范例

The Basic Tools example is a static plugin for the 插件和描绘 example. It provides a set of basic brushes, shapes, and filters. Through the Basic Tools example, we will review the four steps involved in writing a Qt plugin:

  1. 声明插件类。
  2. Implement the interfaces provided by the plugin.
  3. 导出插件使用 Q_EXPORT_PLUGIN2 () 宏。
  4. Build the plugin using an adequate .pro 文件。

插件类的声明

#include <plugandpaint/interfaces.h>
class BasicToolsPlugin : public QObject,
                         public BrushInterface,
                         public ShapeInterface,
                         public FilterInterface
{
    Q_OBJECT
    Q_INTERFACES(BrushInterface ShapeInterface FilterInterface)
					

We start by including interfaces.h , which defines the plugin interfaces for the 插件和描绘 application. For the #include to work, we need to add an INCLUDEPATH entry to the .pro file with the path to Qt's examples/tools 目录。

The BasicToolsPlugin 类是 QObject subclass that implements the BrushInterface ShapeInterface ,和 FilterInterface . This is done through multiple inheritance. The Q_INTERFACES() macro is necessary to tell moc , Qt's meta-object compiler, that the base classes are plugin interfaces. Without the Q_INTERFACES() macro, we couldn't use qobject_cast () in the 插件和描绘 application to detect interfaces.

public:
    // BrushInterface
    QStringList brushes() const;
    QRect mousePress(const QString &brush, QPainter &painter,
                     const QPoint &pos);
    QRect mouseMove(const QString &brush, QPainter &painter,
                    const QPoint &oldPos, const QPoint &newPos);
    QRect mouseRelease(const QString &brush, QPainter &painter,
                       const QPoint &pos);
    // ShapeInterface
    QStringList shapes() const;
    QPainterPath generateShape(const QString &shape, QWidget *parent);
    // FilterInterface
    QStringList filters() const;
    QImage filterImage(const QString &filter, const QImage &image,
                       QWidget *parent);
};
					

public section of the class, we declare all the functions from the three interfaces.

笔刷接口的实现

Let's now review the implementation of the BasicToolsPlugin member functions inherited from BrushInterface .

QStringList BasicToolsPlugin::brushes() const
{
    return QStringList() << tr("Pencil") << tr("Air Brush")
                         << tr("Random Letters");
}
					

The brushes() function returns a list of brushes provided by this plugin. We provide three brushes: Pencil , Air Brush ,和 Random Letters .

QRect BasicToolsPlugin::mousePress(const QString &brush, QPainter &painter,
                                   const QPoint &pos)
{
    return mouseMove(brush, painter, pos, pos);
}
					

On a mouse press event, we just call mouseMove() to draw the spot where the event occurred.

QRect BasicToolsPlugin::mouseMove(const QString &brush, QPainter &painter,
                                  const QPoint &oldPos, const QPoint &newPos)
{
    painter.save();
    int rad = painter.pen().width() / 2;
    QRect boundingRect = QRect(oldPos, newPos).normalized()
                                              .adjusted(-rad, -rad, +rad, +rad);
    QColor color = painter.pen().color();
    int thickness = painter.pen().width();
    QColor transparentColor(color.red(), color.green(), color.blue(), 0);
					

mouseMove() , we start by saving the state of the QPainter and we compute a few variables that we'll need later.

    if (brush == tr("Pencil")) {
        painter.drawLine(oldPos, newPos);
    } else if (brush == tr("Air Brush")) {
        int numSteps = 2 + (newPos - oldPos).manhattanLength() / 2;
        painter.setBrush(QBrush(color, Qt::Dense6Pattern));
        painter.setPen(Qt::NoPen);
        for (int i = 0; i < numSteps; ++i) {
            int x = oldPos.x() + i * (newPos.x() - oldPos.x()) / (numSteps - 1);
            int y = oldPos.y() + i * (newPos.y() - oldPos.y()) / (numSteps - 1);
            painter.drawEllipse(x - (thickness / 2), y - (thickness / 2),
                                thickness, thickness);
        }
    } else if (brush == tr("Random Letters")) {
        QChar ch('A' + (qrand() % 26));
        QFont biggerFont = painter.font();
        biggerFont.setBold(true);
        biggerFont.setPointSize(biggerFont.pointSize() + thickness);
        painter.setFont(biggerFont);
        painter.drawText(newPos, QString(ch));
        QFontMetrics metrics(painter.font());
        boundingRect = metrics.boundingRect(ch);
        boundingRect.translate(newPos);
        boundingRect.adjust(-10, -10, +10, +10);
    }
    painter.restore();
    return boundingRect;
}
					

Then comes the brush-dependent part of the code:

  • If the brush is Pencil , we just call QPainter::drawLine () 采用当前 QPen .
  • If the brush is Air Brush , we start by setting the painter's QBrush to Qt::Dense6Pattern to obtain a dotted pattern. Then we draw a circle filled with that QBrush several times, resulting in a thick line.
  • If the brush is Random Letters , we draw a random letter at the new cursor position. Most of the code is for setting the font to be bold and larger than the default font and for computing an appropriate bounding rect.

At the end, we restore the painter state to what it was upon entering the function and we return the bounding rectangle.

QRect BasicToolsPlugin::mouseRelease(const QString & /* brush */,
                                     QPainter & /* painter */,
                                     const QPoint & /* pos */)
{
    return QRect(0, 0, 0, 0);
}
					

When the user releases the mouse, we do nothing and return an empty QRect .

形状接口的实现

QStringList BasicToolsPlugin::shapes() const
{
    return QStringList() << tr("Circle") << tr("Star") << tr("Text...");
}
					

The plugin provides three shapes: Circle , Star ,和 Text... . The three dots after 文本 are there because the shape pops up a dialog asking for more information. We know that the shape names will end up in a menu, so we include the three dots in the shape name.

A cleaner but more complicated design would have been to distinguish between the internal shape name and the name used in the user interface.

QPainterPath BasicToolsPlugin::generateShape(const QString &shape,
                                             QWidget *parent)
{
    QPainterPath path;
    if (shape == tr("Circle")) {
        path.addEllipse(0, 0, 50, 50);
    } else if (shape == tr("Star")) {
        path.moveTo(90, 50);
        for (int i = 1; i < 5; ++i) {
            path.lineTo(50 + 40 * cos(0.8 * i * Pi),
                        50 + 40 * sin(0.8 * i * Pi));
        }
        path.closeSubpath();
    } else if (shape == tr("Text...")) {
        QString text = QInputDialog::getText(parent, tr("Text Shape"),
                                             tr("Enter text:"),
                                             QLineEdit::Normal, tr("Qt"));
        if (!text.isEmpty()) {
            QFont timesFont("Times", 50);
            timesFont.setStyleStrategy(QFont::ForceOutline);
            path.addText(0, 0, timesFont, text);
        }
    }
    return path;
}
					

The generateShape() 创建 QPainterPath for the specified shape. If the shape is 文本 , we pop up a QInputDialog to let the user enter some text.

过滤器接口的实现

QStringList BasicToolsPlugin::filters() const
{
    return QStringList() << tr("Invert Pixels") << tr("Swap RGB")
                         << tr("Grayscale");
}
					

The plugin provides three filters: Invert Pixels , Swap RGB ,和 Grayscale .

QImage BasicToolsPlugin::filterImage(const QString &filter, const QImage &image,
                                     QWidget * /* parent */)
{
    QImage result = image.convertToFormat(QImage::Format_RGB32);
    if (filter == tr("Invert Pixels")) {
        result.invertPixels();
    } else if (filter == tr("Swap RGB")) {
        result = result.rgbSwapped();
    } else if (filter == tr("Grayscale")) {
        for (int y = 0; y < result.height(); ++y) {
            for (int x = 0; x < result.width(); ++x) {
                int pixel = result.pixel(x, y);
                int gray = qGray(pixel);
                int alpha = qAlpha(pixel);
                result.setPixel(x, y, qRgba(gray, gray, gray, alpha));
            }
        }
    }
    return result;
}
					

The filterImage() function takes a filter name and a QImage as parameters and returns an altered QImage . The first thing we do is to convert the image to a 32-bit RGB format, to ensure that the algorithms will work as expected. For example, QImage::invertPixels (), which is used to implement the Invert Pixels filter, gives counterintuitive results for 8-bit images, because they invert the indices into the color table instead of inverting the color table's entries.

导出插件

Whereas applications have a main() function as their entry point, plugins need to contain exactly one occurrence of the Q_EXPORT_PLUGIN2 () macro to specify which class provides the plugin:

Q_EXPORT_PLUGIN2(pnp_basictools, BasicToolsPlugin)
					

This line may appear in any .cpp file that is part of the plugin's source code.

.pro 文件

Here's the project file for building the Basic Tools plugin:

TEMPLATE      = lib
CONFIG       += plugin static
INCLUDEPATH  += ../..
HEADERS       = basictoolsplugin.h
SOURCES       = basictoolsplugin.cpp
TARGET        = $$qtLibraryTarget(pnp_basictools)
DESTDIR       = ../../plugandpaint/plugins
					

The .pro file differs from typical .pro files in many respects. First, it starts with a TEMPLATE entry specifying lib . (The default template is app .) It also adds plugin CONFIG variable. This is necessary on some platforms to avoid generating symbolic links with version numbers in the file name, which is appropriate for most dynamic libraries but not for plugins.

To make the plugin a static plugin, all that is required is to specify static in addition to plugin Extra Filters plugin, which is compiled as a dynamic plugin, doesn't specify static in its .pro 文件。

The INCLUDEPATH variable sets the search paths for global headers (i.e., header files included using #include <...> ). We add Qt's examples/tools directory (strictly speaking, examples/tools/plugandpaintplugins/basictools/../.. ) to the list, so that we can include <plugandpaint/interfaces.h> .

The TARGET variable specifies which name we want to give the target library. We use pnp_ as the prefix to show that the plugin is designed to work with Plug & Paint. On Unix, lib is also prepended to that name. On all platforms, a platform-specific suffix is appended (e.g., .dll 在 Windows, .a 在 Linux)。

The CONFIG() code at the end is necessary for this example because the example is part of the Qt distribution and Qt can be configured to be built simultaneously in debug and in release modes. You don't need to for your own plugins.

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