This tutorial teaches you how to use
qmake
. We recommend that you read the
qmake
user guide after completing this tutorial.
假定您已完成應用程序的基本實現,且有創建以下文件:
將找到這些文件在
examples/qmake/tutorial
Qt 分發目錄。您對應用程序設置唯一知道的事情是,它是以 Qt 編寫的。首先,使用喜愛的純文本編輯器,創建文件稱為
hello.pro
in
examples/qmake/tutorial
. The first thing you need to do is add the lines that tell
qmake
about the source and header files that are part of your development project.
首先將源文件添加到工程文件。為此,需要使用
SOURCES
變量。僅僅開始新行采用
SOURCES +=
並將 hello.cpp 放於其後。應該有的內容像這樣:
SOURCES += hello.cpp
對各工程源文件重復這,直到得到以下結束:
SOURCES += hello.cpp SOURCES += main.cpp
若首選使用像 make 句法,可以像這樣使用換行轉義將所有文件一起列齣:
SOURCES = hello.cpp \
main.cpp
現在源文件已列錶於工程文件中,必須添加頭文件。這些文件的添加方式與源文件準確相同,除瞭使用的變量名是 HEADERS .
一旦完成這,工程文件看起來應該像這樣:
HEADERS += hello.h SOURCES += hello.cpp SOURCES += main.cpp
The target name is set automatically; it is the same as the project file, but with the suffix appropriate to the platform. For example, if the project file is called
hello.pro
,目標將是
hello.exe
在 Windows 和
hello
在 Unix。若想要使用不同名稱,可以在工程文件中設置:
TARGET = helloworld
The final step is to set the
CONFIG
variable. Since this is a Qt application, we need to put
qt
在
CONFIG
line so that
qmake
will add the relevant libraries to be linked against and ensure that build lines for
moc
and
uic
are included in the generated Makefile.
完成後的工程文件應該看起來像這樣:
CONFIG += qt HEADERS += hello.h SOURCES += hello.cpp SOURCES += main.cpp
現在可以使用
qmake
to generate a Makefile for your application. On the command line, in your project's directory, type the following:
qmake -o Makefile hello.pro
然後鍵入
make
or
nmake
取決於所用的編譯器。
For Visual Studio users,
qmake
can also generate
.dsp
or
.vcproj
files, for example:
qmake -tp vc hello.pro
The release version of an application doesn't contain any debugging symbols or other debugging information. During development it is useful to produce a debugging version of the application that has the relevant information. This is easily achieved by adding
debug
到
CONFIG
變量在工程文件。
例如:
CONFIG += qt debug HEADERS += hello.h SOURCES += hello.cpp SOURCES += main.cpp
使用
qmake
as before to generate a Makefile and you will be able to obtain useful information about your application when running it in a debugging environment.
經幾小時編碼,您可能已開始應用程序的特定平颱部分,並決定單獨從屬平颱代碼。因此,現在有 2 個新文件要包括到工程文件中:
hellowin.cpp
and
hellounix.cpp
. We can't just add these to the
SOURCES
variable since this will put both files in the Makefile. So, what we need to do here is to use a scope which will be processed depending on which platform
qmake
is run on.
A simple scope that will add in the platform-dependent file for Windows looks like this:
win32 {
SOURCES += hellowin.cpp
}
So if
qmake
is run on Windows, it will add
hellowin.cpp
to the list of source files. If
qmake
is run on any other platform, it will simply ignore it. Now all that is left to be done is to create a scope for the Unix-specific file.
When you have done that, your project file should now look something like this:
CONFIG += qt debug
HEADERS += hello.h
SOURCES += hello.cpp
SOURCES += main.cpp
win32 {
SOURCES += hellowin.cpp
}
unix {
SOURCES += hellounix.cpp
}
使用
qmake
as before to generate a Makefile.
You may not want to create a Makefile if a certain file doesn't exist. We can check if a file exists by using the exists() function. We can stop
qmake
from processing by using the error() function. This works in the same way as scopes do. Simply replace the scope condition with the function. A check for a
main.cpp
file looks like this:
!exists( main.cpp ) {
error( "No main.cpp file found" )
}
The
!
symbol is used to negate the test; i.e.
exists( main.cpp )
為 true 若文件存在,而
!exists( main.cpp )
is true if the file doesn't exist.
CONFIG += qt debug
HEADERS += hello.h
SOURCES += hello.cpp
SOURCES += main.cpp
win32 {
SOURCES += hellowin.cpp
}
unix {
SOURCES += hellounix.cpp
}
!exists( main.cpp ) {
error( "No main.cpp file found" )
}
使用
qmake
as before to generate a makefile. If you rename
main.cpp
temporarily, you will see the message and
qmake
will stop processing.
假設使用 Windows,且想要能夠看到語句輸齣采用
qDebug
() when you run your application on the command line. Unless you build your application with the appropriate console setting, you won't see the output. We can easily put
console
在
CONFIG
line so that on Windows the makefile will have this setting. However, let's say that we only want to add the
CONFIG
line if we are running on Windows
and
當
debug
已在
CONFIG
line. This requires using two nested scopes; just create one scope, then create the other inside it. Put the settings to be processed inside the last scope, like this:
win32 {
debug {
CONFIG += console
}
}
可以使用冒號將嵌套作用域拼接在一起,因此,最終工程文件看起來像這樣:
CONFIG += qt debug
HEADERS += hello.h
SOURCES += hello.cpp
SOURCES += main.cpp
win32 {
SOURCES += hellowin.cpp
}
unix {
SOURCES += hellounix.cpp
}
!exists( main.cpp ) {
error( "No main.cpp file found" )
}
win32:debug {
CONFIG += console
}
That's it! You have now completed the tutorial for
qmake
, and are ready to write project files for your development projects.